BoardGameGeek categorizes Quarto as an Abstract Strategy game. Some attributes of this type of game include simple design / mechanics, no obvious theme, little or no luck element, and a lack of theme. If you have played tic-tac-toe then you have played an abstract strategy game. 🙂 In tic-tac-toe games between equally skilled players will almost certainly end in a draw. Perfect play ends up with no winner every single time. There is no hidden information, no element of luck, and no theme or story-line. It’s a classic that every child learns growing up. Continue reading “Quarto Statistics”
Category: Game Theory
Philosophical or technical discussions about game play / game strategy / psychology